Dragonshards are rock or crystal fragments originating from the three legendary dragons of Eberron's creation myth. When the players land, this is an event that reshapes the cosmology of their Khorvaire's known world, or at least prompts that discourse. Eberron's Crystal Sphere is cracking, dropping those shards, and possibly eventually allowing say a Spelljammer to visit. New comments cannot be posted and votes cannot be cast. That's what I want them to think. Githyanki are the only race in Eberron that have access to SpelljammerTM technology due to their contact with the Illithids. Athas's crystal sphere was just plain impenetrable, iirc. Eberron The Party being in Sarlona (land of the psychic body-snatchers), or accidentally going to Argonessen, are probably the two most likely “suddenly overwhelmed by greater power that is well organized”. There are Greater Deities there, and even if Earth Bet isn't exactly a Crystal sphere six(?) Eberron has manifest zones, which may be weird, wild magic too. Also Eberron is said to be a fixed point in the crystal sphere. You can really fit anything you want in there when you are running it, and you can make it work the way you want. Billion potential new believers are something every deity would be … No spelljammer has ever visited from another Crystal Sphere. Should the group be able to reach Eberron it is a low magic setting and they would be much more powerful than almost all of the NPCs (I don't know whether this has changed since 3.5, but the assumption back then was that Eberron was generally low level, and low albeit pervasive magic). It's origin story tells of three primordial dragons who fought and slew each other. by Big Mac » Wed Jun 18, 2008 2:05 am, Post They would have a session or two drifting through space, stumble upon Eberron by happenstance (in-character) and the rest would follow suit. by DaemonAngel » Tue Jul 15, 2008 7:01 pm, Post Heck, might do a campaign where the Day of Mourning was caused by the Illithids and the players might find a Nautiloid. I'd like to create a Crystal sphere for Eberron for a Spelljammer campaign since the obviously technologically inclined nature of the entire world it would be marvelous and so very appropriate . While you are holding the orb and take damage of the type ... is a stone sphere one foot in diameter, engraved with mystic sigils. TrollandToad.com has a huge selection of Dungeons and Dragons Miniatures. A nexus crystal can be destroyed by invoking its plane shift power as the bearer steps through a gate. )The 4th edition cosmology of the Eberron campaign setting is divided into three main parts. This is to my understanding partly because Spelljammer is was (wink) exclusively 2E material, and Eberron was made for 3E. Cost 20,000 gp. D&D took some early real-world celestial concepts and ran with them, so as to allow the different campaign worlds to remain connected but separate. Ugh. /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new and experienced, all are welcome. Doing so destroys the crystal and the gate, and the resulting magical explosion causes 18d10 points of damage to creatures within a 2-mile-radius burst of either side of the gate ( … Whatever the case, they claim that their planet was conquered in a Xoriat invasion countless years ago. Summoning, Communing, and Planar Travel would probably also be the biggest “not what I expected” change if the Players are familiar with normal Plane Of Fire stuff but not Eberron’s Fire Plane. Spelljammer to Eberron's Cracked Crystal Sphere. by Jaid » Tue Jun 24, 2008 12:16 am, Post Mnemnosyne. by Big Mac » Sun Jun 07, 2015 12:43 pm, Post From Gargantuan Dragons to sealed cases, we offer miniatures from every set of D&D Minis. Which means that Eberron has no link whatsoever to any other D&D setting or world. But I also want this to be a major development that shakes the world, so that point is fine. Is it going to create more problems than it's worth for the next freeform campaign, or should I continue developing this insane idea? But they might think I've just adopted these elements for my campaign. But I want to drop my players off in Eberron, where the crystal sphere has cracked recently, which in Khorvaire's chronology has been the foundation of their entire civilization in the form of the various dragonshards. My idea is that he has populated the Tomb with other-wordly items, beings, and enemies. We're currently in the very beginning of Tomb of Annihilation (no spoilers). Also, which way does Arrah (or Eberron) orbit? Thus, they employ Illithid Nautaloids while travelling around the Crystal Sphere of Eberron. The planets in a given campaign setting were encased in a crystal sphere. Thanks for giving me some stuff to think about. Siberys, the Dragon Above, died fighting Khyber, the Dragon Below. (Note: For cosmology prior to Eberron fourth edition rules, please see: Eberron Cosmology. Requirements Craft Wondrous Item, teleport, creator must have the Mark of Passage. (Or maybe the crystal spheres around Eberron, that Ender mentioned, are supposed to be made of obsidian and brass. by dulsi » Tue May 10, 2016 2:30 pm, Powered by phpBB® Forum Software © phpBB Limited. We've talked about dealing with their characters at the end of campaign, since it only goes to level 11-13 or so. My question is this: Eberron is a different beast, and obviously I'm not intimately familiar with it. During one of these searches he came across a fledgling crystal sphere on the Prime Material, a new sphere of worlds which for some unknown reason seemed to have fallen under the radar of the gods themselves. For a wandslinger, the choice of an arcane focus carries the same weight as a duelist deciding between a rapier or a maul. According to some planescape books it's possible to get into the Crystal Sphere, but Athas is a hellhole so why would you want to go there, as it's much harder to get out than in. For point 1 I did know Eberron was closed off. In these sphere he was a young world forming which would soon be able to bare life, this world would later be known as Eberron. Eberron then gave … Breland 2012-06-02, 10:10 PM. Edit: To emphasize the alien and exotic nature of Chult. For travelling by Spelljammer, it would also be very difficult if not impossible to find, Eberrron and even if you did you would find a world with many horrible moons (representing the planes in that setting) and a ring of dragon shards (the remains of the progenitor dragon Siberys) inhabited by horrifying abominations. I'd prefer the planes be as limited as they've always been, at least for the time being. by Big Mac » Sun Jun 22, 2008 4:07 pm, Post The three sections of Eberron's world, Siberys, Eberron and Khyber, each produce a distinct form of dragonshard, with a unique appearance and distinct magic affinity. Press question mark to learn the rest of the keyboard shortcuts. The Prime Material plane (also seen as Prime Material Plane) was the plane in which Toril and the surrounding cosmos existed. A crystal dagger, it is engraved with the symbol of a flaming skull with a rune covered ring around it. Some issues, most of which you can choose to ignore as you may run the setting as you please. And if I should...any suggestions? Spoilers. This thread is being started so that the conversation about the Eberron Crystal Sphere that has started in the Hullo Thread can continue without hijacking that thread. Not "freeze you in seconds" but more "Wear warm clothes" cold. Shardspace - the Eberron Crystal Sphere Post by Big Mac » Wed Jun 18, 2008 2:05 am This thread is being started so that the conversation about the Eberron Crystal Sphere that has started in the Hullo Thread can continue without hijacking that thread. It's also because of Eberron's unique cosmology and setting, similar to Athas/Dark Sun. This suggests that Eberron's solar system is at least in a crystal sphere, meaning that it's somewhere in wildspace. I would love to … E. Eklev Registered User. by Big Mac » Sun Jun 07, 2015 12:46 am, Post A red gemstone shaped like a … If Eberron was the winning entry for that create a new world competition, I'd HATE to see some of the losing entry. Anyways, its a great setting. We're currently in the very beginning of Tomb of Annihilation (no spoilers). Later, this initial team was moved to work on Turbine's other title in development … Phlogiston If so, is it much further away than the moons? Eberron . Eberron is probably the most boring, bland, generic, cookie cutter, uninteresting DnD world ever created. By using our Services or clicking I agree, you agree to our use of cookies. The forum for discussing the worlds of Dungeons & Dragons...and more, Post Whether this was one of the moons of Eberron or another planet beyond our ability to see through the crystal sphere, I don’t know. Crystal spheres may contain multiple worlds and are navigable … Does Arrah orbit Eberron? Its outer shell had stars inscribed and even moving upon it, explaining why we saw stars. What sort of problems am I going to run into introducing characters from Toril into this world of pulp and espionage, where their characters and, mechanically speaking, their features are not native to this world? ... Eberron is the first post-2e setting listed. Now I wonder, with Taylor having a piece of Eberron with her would this possibly bring Earth Bet to the attention of the Sovereign Host? D&D 5e says that all settings including Spelljammer are part of a unified D&D multiverse, but doesn't describe those interconnections in terms of crystal spheres or wildspace. A crystal sphere, sometimes called a crystal shell, was a gigantic spherical shell that contained an entire planetary system. For example, the Crystal Sphere of the Dragonlance setting (Krynnspace) was noted as being cold. On a meta level at least some of my players know about Eberron, and Planescape, and Spelljammer. In Spelljammer, each 'setting' was it's own Crystal Sphere, which could enforce it's own local rules. There was a post some time back in r/tombofannihilation about making some of the eponymous Tomb have Earth relics and references because the BBEG is known for traveling the planes and spheres, albeit not explicitly how. In addition, a ring of clear crystal windows are set into the sides of the sphere, fixed according to the perspective of the passengers. Ravnica was just resently discovered, the material plane is a big place, may have a Crystal Sphere, Tito kind if confused the issue. TrollandToad.com has a huge selection of Dungeons and Dragons Miniatures. Validated User. Eberron, aside from their -own- Planes, has no knowledge of "other worlds" (not even as "rare secret knowledge known only to a select few"--NOBODY in Eberron knows.). This document a selection of magic items drawn ... is made from crystal or stone aligned to one of the planes. A wizard's journal, recounting the tales of many arcane experiments. The tumbler rolls when in motion across the ground, but a magic stabilization device built into the vessel keeps its occupants level as it goes. When the players land, this is an event that reshapes the cosmology of their Khorvaire's … :), (Full disclosure, I already posted this on r/Eberron and crossposted it to r/DnD). Oh and a portal or portals to Eberron exist in Sigil. At the conclusion of the campaign they'll be given a choice: go back, deal with tying the knot on this story--or continue with more stuff if they've changed their minds--or hop on the spelljammer they've found, and take a trip to Eberron. I can see Eberron being a hard to enter/leave crystal sphere and a spelljammer being mistaken as a custom made airship. So I have a bit of a lofty goal for introducing Eberron to my players. Edit: There's a time dilation element. Welcome Wanderer! Crystal Spheres; A crystal sphere (also known as a crystal shell) is a gigantic spherical shell which contains an entire planetary system. Cookies help us deliver our Services. In Khorvaire, arcane focus items are recognized as weapons: if gu… Wildspace; Wildspace is similar to the outer space of science fiction, with planets, asteroids and stars, but with different physics. There are more nefarious dangers afoot in the grand scheme of things, considering why the sphere is cracked and why there is a spelljammer in the Tomb, but that's another thing entirely. That's why I've chosen to "crack" the sphere (which is its own sort of cosmic horror). Releasing the Lords Of Dust (powerful Raksashas) or other sealed Elder Evil type things from the “underdark” (and it’s different than normal Underdark too) should probably feel more like “releasing a tarrasque, not the only tarrasque, just one of many”. Spoiler: Show . We've talked about dealing with their characters at the end of campaign, since it only goes to level 11-13 or so. The PCs will arrive in "present day" Eberron. Show All; Hide All - Top - End - #17. Eberron is very explicitly isolated from the normal D&D cosmology, so it is almost impossible to plane shift from a world like Faerun, Oerth, Krynn, etc to Eberron. Eberron - Rising From the Last War - Free ebook download as PDF File (.pdf), Text File (.txt) or read book online for free. Crystal Spheres. They weren't interested in staying in Chult for the entire 1-20 experience, so I came up with an idea. My plan is to slowly introduce strange elements from other settings throughout the jungle (like dragonshards) that the players can't identify or make any sense of. Dragonshards are among Eberron's most important resources. i for one would like to see a 2nd edition conversion of the artificer, but i suppose that's not quite the conversion you were thinking of, While brain storming one night this is what it came up with, Re: Shardspace - the Eberron Crystal Sphere, game mechanics of the Sharn Manifest Zone. Quick questions: Eberron has days and nights, sunrise and sunset. The logic of how this all plays out isn't important; I'll settle that in due time. 3 concerns me more than anything else. Go to the Bazaar in Sharn or any enclave of House Cannith and you’ll find a wide selection of arcane focuses to choose from. For point 2 I was just going to deal with this in narration. The endgoal is to use this event as a catalyst to shape Eberron uniquely from the very beginning in my game, according to the actions of the players. So I have a bit of a lofty goal for introducing Eberron to my players. I only play for the gameplay. Especially given whose ship they've arrived in. by Big Mac » Mon Jun 23, 2008 1:15 pm, Post An arcane focus is a tool, and only provides its benefits while you’re actively using it. CONSTRUCTION. From Gargantuan Dragons to sealed cases, we offer miniatures from every set of D&D Minis. Eberron, where the crystal sphere has cracked recently, which in Khorvaire's chronology has been the foundation of their entire civilization in the form of the various dragonshards. Eberron is the primary inhabited planet within the crystal sphere known as Shardspace. Githyanki technology, otherwise, is fairly similar to Eberrons own with Psi… It almost sounds like going to Eberron is still going to be near campaign-ending just given the power level of things, but if I can't work this out--and I won't know that until I begin working on the campaign itself--then at worst it still makes a nice introduction to the setting before we retire the characters. Some of which are from Eberron. by Jaid » Mon Jun 23, 2008 2:14 am, Post A casual, friendly place for the lovers of DnD (D&D). Grumpygoat Fuck fascists. Press J to jump to the feed. Maybe this will be very short-lived, maybe it will be an epic planeshifting adventure, and maybe it will be filled with lots of paperwork! An astral beacon is an 8-inch sphere formed from silver and crystal, with the dragonshard at the core; it is often encased in lead or embedded in the floor of a chamber to prevent enemies from stealing or smashing the sphere. Do you use a wand of Fernian ash to focus your fire bolt, or do you harness defensive energies with a Risian orb? The initial prototyping and concepting was done by Jason Booth, Dan Ogles, Cardell Kerr, Ken Troop, and Michael Sheidow, in coordination with Wizards of the Coast, the current publisher of the Dungeons and Dragons pen and paper game. Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Dungeons & Dragons Online: Stormreach was developed by Turbine, Inc. over the course of approximately two years. Anyhow, now I'm like... do I wait until Exploring Eberron before I start trying to get a 5th Edition Eberron game going? In general, the Githyanki only use these vessels with their Astral Dreadnoughts to make in-sphere travel as they much prefer to use interdimensional Gatespells to travel across the universe by hopping through the Plane of Shadow. A glass sphere containing ooze, still alive; it sometimes causes green acidic liquid to gush out of the sphere.